#pragma once

#include "Projectile.h"
#include "spaceship.h"


//class SpaceShip;

class Weapon
{
	public:
		Weapon();
		~Weapon(void);

		//inline void set_spaceship(SpaceShip *sh) {spaceship = sh;}

		void Fire();

	private:
		//SpaceShip *spaceship;
		//Projectile *projectile;
};